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postarcadenp:

Review – Child of Light may be the best turn-based RPG you play all year

By Chad Sapieha


http://bit.ly/1nzq4iF

Ubisoft Montreal’s downloadable Child of Light appeals on so many levels to so many demographics that I’m having a hard time imagining any gamers who wouldn’t enjoy it on some level.

It nails the old-school turn-based RPG vibe for which it’s striving almost perfectly, recalling some of the best elements of series like Final Fantasy and Chrono.

Gorgeous hand drawn presentation makes its fantastical world and characters feel like paintings come to life, and will likely leave fans of dynamic game art drooling. Ditto for music lovers, who will go ga-ga for the game’s gentle, moving theme and rousing orchestral battle melodies.

And with a cast filled with smart, non-sexualized female characters – both good and evil – it ought to prove a satisfyingly refreshing change of pace for gamers of the fairer sex.

And there’s no reason guys can’t enjoy it just as much as their girlfriends.

Plus, it manages the tricky task of appealing to players both young and old, thanks to a smartly designed two-tiered difficulty system and the ability for a second, less-experienced player to act as a helper in the role of a little firefly flittering about the world and in battles.

I’m tempted to go on about all the ways in which all sorts of people will dig it, but I suppose it might be easier to simply explain what makes this delightful little diversion so much fun…

A game with an epic storyline and a sometimes unmanageable navigation system… I could live with that.

playstation:

Child of Light

A beautiful RPG coming to PS3 and PS4 on April 30th.

!!!!!

(Source : blog.us.playstation.com)

postarcadenp:

Remake of indie hit The Binding of Isaac coming to PlayStation 4, Vita, Steam
By Chad Sapieha
http://bit.ly/1ed2dNs

If you haven’t played Edmund McMillen’s winningly bizarre The Binding of Isaac, you’re cheating yourself of an unforgettable gaming experience.
Equal parts Legend of Zelda homage and cathartic work of art, it’s a rogue-like adventure about a boy taking refuge in his labyrinthine basement from a psychotic mother driven to murderous extremes by the “Christian broadcasts” she watches.
It leaves an indelible mark on player’s mind.
It’s also a fast-paced, remarkably addictive, and deeply entertaining dungeon romp, to boot. Proof: It’s sold nearly three million copies on Steam, not including Humble Indie Bundle DRM-free sales.
And it’s about to enter a whole new phase.
A remake with much bolder ambitions called The Binding of Isaac: Rebirth is coming to PlayStation 4, PlayStation Vita, Steam, and – Mr. McMillen hints – “possibly more platforms” later this year.
Post Arcade had a quick email chat with Mr. McMillen – whom you may remember as one of the developers featured in the award-winning documentary Indie Game: The Movie (for his work on the hit platformer Super Meat Boy) – in hopes of learning a little more about his new project.
He discussed the game’s new engine, which he excitedly noted is powerful enough to let him design “bullet hell” levels – and revealed a little more about The Binding of Isaac‘s origins, which reach back deep into its maker’s childhood…

Another game that I’m archiving. This game looks like it might cater to my fascination with religion!

postarcadenp:

Remake of indie hit The Binding of Isaac coming to PlayStation 4, Vita, Steam


By Chad Sapieha


http://bit.ly/1ed2dNs

If you haven’t played Edmund McMillen’s winningly bizarre The Binding of Isaac, you’re cheating yourself of an unforgettable gaming experience.

Equal parts Legend of Zelda homage and cathartic work of art, it’s a rogue-like adventure about a boy taking refuge in his labyrinthine basement from a psychotic mother driven to murderous extremes by the “Christian broadcasts” she watches.

It leaves an indelible mark on player’s mind.

It’s also a fast-paced, remarkably addictive, and deeply entertaining dungeon romp, to boot. Proof: It’s sold nearly three million copies on Steam, not including Humble Indie Bundle DRM-free sales.

And it’s about to enter a whole new phase.

A remake with much bolder ambitions called The Binding of Isaac: Rebirth is coming to PlayStation 4, PlayStation Vita, Steam, and – Mr. McMillen hints – “possibly more platforms” later this year.

Post Arcade had a quick email chat with Mr. McMillen – whom you may remember as one of the developers featured in the award-winning documentary Indie Game: The Movie (for his work on the hit platformer Super Meat Boy) – in hopes of learning a little more about his new project.

He discussed the game’s new engine, which he excitedly noted is powerful enough to let him design “bullet hell” levels – and revealed a little more about The Binding of Isaac‘s origins, which reach back deep into its maker’s childhood…

Another game that I’m archiving. This game looks like it might cater to my fascination with religion!

xbox:

Murdered: Soul Suspect

Solve your own murder- from beyond the grave. 

Archiving this post as a game that I might want to play in the future!

Steal it back.

What is this?! It’s so pretty, and it’s available on both Playstation & Xbox!

(Source : xbox)

postarcadenp:

Please welcome the newest contributor to Post Arcade, the one and only Sam Maggs. Here’s her first story: Why the gaming world still needs more complex female protagonistshttp://bit.ly/1eemW3A
Ubisoft’s Watch Dogs is one of the most highly-anticipated games of 2014. Set to be released in May, Watch Dogs puts players in the role of Aiden Pearce, a super-hacker who exists to fulfill every ’90s Jonny Lee Miller/Angelina Jolie-related fantasies.
So when the story trailer for Watch Dogs was recently released, I was just as excited as everyone else.
That is, until I actually sat down and watched it.
Turns out, Pearce’s backstory centers around the tragic murder of his girlfriend, which motivates the protagonist’s revenge storyline for the remainder of the game.
And all I could think about for the duration of the trailer was, “Not again.”
Sadly and unsurprisingly, the dead-ladies-motivate-male-plotlines trope isn’t exclusive to the gaming world.
Back in 1999, comic book writer Gail Simone (Birds of Prey, Batgirl, Wonder Woman, Red Sonja) dubbed this all-too-common phenomenon “Women in Refrigerators.” The name is charmingly drawn from a 1994 issue of Green Lantern, wherein the titular hero returns home to find his girlfriend has been murdered by the supervillain-of-the-week and unceremoniously stuffed into a fridge.
Writers guilty of “fridging” women are multiple offenders – not only is the trope misogynist, reducing women to props for the sake of the male storyline, but it’s also just lazy storytelling.
Want to give Pearce a tragic backstory? Kill his girlfriend!
Need to motivate Thor for the rest of his second film? Better go ahead and kill his mother!
Why is Eva Green so crazy in the new 300 movie? Surprise, she’s been sexually assaulted!
I feel ridiculous even having to say this because it seems like such a simple solution, but the best way to stop fridging women is for writers to take the time to give them full, complete stories that don’t hinge on male violence…

Ridiculous indeed! But still a valid point, and she reminds us to move toward indie games if we want to foster any tangible difference in the mainstream gaming world. Okay, I realize I’m just rehashing the main points of these posts here, but I had a lot of saved stuff to go through.

postarcadenp:

Please welcome the newest contributor to Post Arcade, the one and only Sam Maggs. Here’s her first story: Why the gaming world still needs more complex female protagonists

http://bit.ly/1eemW3A

Ubisoft’s Watch Dogs is one of the most highly-anticipated games of 2014. Set to be released in May, Watch Dogs puts players in the role of Aiden Pearce, a super-hacker who exists to fulfill every ’90s Jonny Lee Miller/Angelina Jolie-related fantasies.

So when the story trailer for Watch Dogs was recently released, I was just as excited as everyone else.

That is, until I actually sat down and watched it.

Turns out, Pearce’s backstory centers around the tragic murder of his girlfriend, which motivates the protagonist’s revenge storyline for the remainder of the game.

And all I could think about for the duration of the trailer was, “Not again.”

Sadly and unsurprisingly, the dead-ladies-motivate-male-plotlines trope isn’t exclusive to the gaming world.

Back in 1999, comic book writer Gail Simone (Birds of Prey, Batgirl, Wonder Woman, Red Sonja) dubbed this all-too-common phenomenon “Women in Refrigerators.” The name is charmingly drawn from a 1994 issue of Green Lantern, wherein the titular hero returns home to find his girlfriend has been murdered by the supervillain-of-the-week and unceremoniously stuffed into a fridge.

Writers guilty of “fridging” women are multiple offenders – not only is the trope misogynist, reducing women to props for the sake of the male storyline, but it’s also just lazy storytelling.

Want to give Pearce a tragic backstory? Kill his girlfriend!

Need to motivate Thor for the rest of his second film? Better go ahead and kill his mother!

Why is Eva Green so crazy in the new 300 movie? Surprise, she’s been sexually assaulted!

I feel ridiculous even having to say this because it seems like such a simple solution, but the best way to stop fridging women is for writers to take the time to give them full, complete stories that don’t hinge on male violence…

Ridiculous indeed! But still a valid point, and she reminds us to move toward indie games if we want to foster any tangible difference in the mainstream gaming world. Okay, I realize I’m just rehashing the main points of these posts here, but I had a lot of saved stuff to go through.

nprplays:

Call Of Duty: Ghosts Onslaught Ad Is Two Steps Back For Gaming Culture

(Warning: video has a small amount of NSFW language)

The above ad is for the latest DLC for Call of Duty: Ghosts. It’s a slick, well-produced ad featuring Stephen Graham (aka Tommy from the movie Snatch) that you would expect from a franchise like COD.

The problem is that the ad features men (and only men) being spirited away — CODnapped as it were — from their boring lives of wives, bosses and screaming babies to sit down and play some face-shooting COD goodness.

Now this is not all that big of a deal on its own, as the COD folks are just speaking to their audience. Unfortunately, for those outside the community, the COD audience represents the gaming community as a whole, so when they perpetuate the stereotype that those who play games are men who just want to get away from a nagging wife or girlfriend and enjoy their hobby. (Because that’s all women do is nag, am I right fellas? Oh!)

It creates a great “high-five bro” moment for the people the ad is targeted at, but it also alienates the rest of those that play games and paints a negative image of how those who play games view the rest of their lives.

And it is a shame they went this direction, as Shawn Trautman at Discover Games put it, the ad is otherwise effective:

"The real shame of it is that this is otherwise a really effective ad. The idea is that all these guys are stuck doing boring things in their everyday lives, and someone comes along to kidnap them - or CODnap them (let’s see how far back I can roll my eyes) - and take them to a place where they can play games on great rigs, in comfort and peace, until they are returned to their normal lives, to people who are grateful to see them.

This is a potent fantasy. We all have s**t we have to do that we hate, and we’d love a bulletproof excuse to just forget it all for a few hours and play games guilt-free. Exploiting that fantasy could make for a brilliant ad. The problem is that the “things we hate” is, for the COD audience, translated to “women talking, or doing anything other than … bringing us sandwiches.”

Well said sir.

Call of Duty is the worst, dear followers.

postarcadenp:

Sony’s Playstation Now will stream old games to consoles, mobile devices starting next summer
By Matthew Braga
http://bit.ly/1gHHZ13
Sony Corp. unveiled the full extent of its game streaming plans at CES, the world’s largest tech show, in Las Vegas on Tuesday, after hinting that it would stream previous generation games to its new PlayStation 4.
Few details were provided about the service, which is called PlayStation Now, except that players can rent games individually, or pay a subscription fee for access to a wider range of titles.
However, the service won’t just be limited to the PlayStation 4. Andrew House, president and CEO of Sony Computer Entertainment Inc., revealed during a press conference that televisions, tablets, smartphones, as well as Sony’s PlayStation 3, PlayStation 4 and PlayStation Vita game consoles would have access as well.

Cloud technology is ah-maaaaayzing.

postarcadenp:

Sony’s Playstation Now will stream old games to consoles, mobile devices starting next summer

By Matthew Braga

http://bit.ly/1gHHZ13

Sony Corp. unveiled the full extent of its game streaming plans at CES, the world’s largest tech show, in Las Vegas on Tuesday, after hinting that it would stream previous generation games to its new PlayStation 4.

Few details were provided about the service, which is called PlayStation Now, except that players can rent games individually, or pay a subscription fee for access to a wider range of titles.

However, the service won’t just be limited to the PlayStation 4. Andrew House, president and CEO of Sony Computer Entertainment Inc., revealed during a press conference that televisions, tablets, smartphones, as well as Sony’s PlayStation 3, PlayStation 4 and PlayStation Vita game consoles would have access as well.

Cloud technology is ah-maaaaayzing.

postarcadenp:

Valve announces Steam Machines, starting at US$499, will go on sale this year
Will you be buying one?
http://bit.ly/19Q4bH9


MAYBE.* OMG.* YES.I don’t know how to use Steam, and I don’t have a strong enough computer even to think about playing video games on it. I would want a Steam Machine.

postarcadenp:

Valve announces Steam Machines, starting at US$499, will go on sale this year

Will you be buying one?

http://bit.ly/19Q4bH9

MAYBE.* OMG.

* YES.

I don’t know how to use Steam, and I don’t have a strong enough computer even to think about playing video games on it. I would want a Steam Machine.

(via nationalpost)

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